AI Insights · Timothy · July 2022
Top 5 Third Person Games in El Salvador: Q2 2022 Performance
Discover how the top third-person games performed in El Salvador during Q2 2022, with insights on downloads, revenue, and active users.
During the second quarter of 2022, the top five third-person games on a unified platform in El Salvador showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Subway Surfers by Sybo Games ApS saw a fluctuating but generally positive trend in weekly downloads, peaking at 26.8K in mid-April before stabilizing around 14.5K by the end of June. The game’s revenue also experienced significant growth, climbing from $35 in late March to a peak of $145 in late May. Weekly active users remained strong, peaking at around 116K in mid-April and stabilizing at approximately 106K by the end of the quarter.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED maintained a consistent weekly revenue, averaging between $14.6K and $21.4K throughout the quarter. Downloads peaked at 24.8K in late May, while weekly active users hovered around 540K, showing minor fluctuations but largely sustaining its user base.
Stumble Guys by Scopely, Inc. experienced substantial growth in both downloads and revenue. Weekly downloads surged from 2.9K in late March to a high of 29.2K in mid-June. Revenue followed a similar upward trajectory, reaching $1.2K by the end of June. Active users also saw a remarkable increase, rising from 30.4K in late March to over 113K by the end of the quarter.
Race Master 3D - Car Racing by SayGames LTD showed moderate performance with weekly downloads peaking at 13.9K in early June. Although revenue remained relatively low, the game maintained a steady number of active users, peaking at 47.5K in early June before slightly declining to 39K by the end of the quarter.
Beach Buggy Racing from Vector Unit demonstrated stable weekly downloads, ranging from 7.2K to 9.3K throughout the quarter. Revenue was modest, with occasional peaks, while active users remained consistent, averaging around 51K and peaking at 53.9K in early June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.